{"id":172427,"date":"2026-02-10T14:22:24","date_gmt":"2026-02-10T20:22:24","guid":{"rendered":"https:\/\/tecscience.tec.mx\/en\/?p=172427"},"modified":"2026-02-11T14:48:04","modified_gmt":"2026-02-11T20:48:04","slug":"video-games-in-the-classroom","status":"publish","type":"post","link":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/","title":{"rendered":"Do Video Games Work in the Classroom? EGADE Business School Explains its Strategy"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">A team at EGADE Business School incorporated video games as tools to develop soft skills, or \u201c<em>power skills<\/em>,\u201d in its graduate programs, particularly in courses such as <em>Negotiation<\/em> and in integrative projects within the <em>Master of Business Administration<\/em> (MBA).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/egade.tec.mx\/es\/egade-ideas\/autores\/eloisa-perez\" target=\"_blank\" rel=\"noreferrer noopener\">Elo\u00edsa P\u00e9rez<\/a>, Director of Educational Innovation at <a href=\"\/en\/tag\/egade\/\" target=\"_blank\" rel=\"noreferrer noopener\">EGADE Business School<\/a> at Tecnol\u00f3gico de Monterrey, explains that the team analyzed different video games to identify behaviors students could transfer to real life and to academic settings.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The team selected <em>Minecraft<\/em>, a game similar to <em>Lego<\/em> set in a virtual universe where players build with blocks, and <em>Overcooked<\/em>, which simulates the fast-paced dynamics of a restaurant kitchen, with each player assigned a specific task.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cToday, some recruiting departments are already taking gamers into account,\u201d P\u00e9rez said. \u201cVideo games cultivate very specific <strong>competencies<\/strong>, and what we do at EGADE is look at how, from an educational standpoint, we can harness and further strengthen those skills students already bring with them so we can channel them into business capabilities.\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><picture>\r\n                <source srcset=\"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/omar-velasco-oxxo.webp\" type=\"image\/webp\">\r\n                <img fetchpriority=\"high\" decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/omar-velasco-oxxo.jpg\" alt=\"\" class=\"wp-image-172430\" srcset=\"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/omar-velasco-oxxo.jpg 900w, https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/omar-velasco-oxxo-300x200.jpg 300w, https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/omar-velasco-oxxo-768x512.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/>\r\n            <\/picture><figcaption class=\"wp-element-caption\">Omar Velasco explains that <em>Minecraft <\/em>was used as a learning tool in a project students carried out with the company Oxxo. (Photo: Ricardo Trevi\u00f1o \/ TecScience)<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Video Games in Higher Education<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Omar Velasco, an educational solutions architect at EGADE Business School, spoke about the initiative during the networking session <em>Level Up!: Exploring the Power of Video Games to Develop Soft Skills in Higher Education<\/em>, held at the <a href=\"\/en\/tag\/ife-conference-2026\/\" target=\"_blank\" rel=\"noreferrer noopener\">IFE Conference 2026<\/a>, organized by the <a href=\"\/en\/tag\/institute-for-the-future-of-education\/\" target=\"_blank\" rel=\"noreferrer noopener\">Institute for the Future of Education<\/a> at Tecnol\u00f3gico de Monterrey.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cAll the skills developed through video games, such as leadership, decision-making, and critical thinking, are essential in today\u2019s workplace,\u201d Velasco said during his presentation to researchers and university leaders.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Today, video games are part of everyday life for both students and working professionals, he noted. They are no longer confined to consoles or computers; instead, they travel with users on mobile devices through recreational apps and self-directed learning platforms like Duolingo.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><picture>\r\n                <source srcset=\"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/eloisa-perez-quote-1024x1024.webp\" type=\"image\/webp\">\r\n                <img decoding=\"async\" width=\"1024\" height=\"1024\" src=\"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/eloisa-perez-quote-1024x1024.png\" alt=\"\" class=\"wp-image-172437\" srcset=\"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/eloisa-perez-quote-1024x1024.png 1024w, https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/eloisa-perez-quote-300x300.png 300w, https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/eloisa-perez-quote-150x150.png 150w, https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/eloisa-perez-quote-768x768.png 768w, https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/eloisa-perez-quote.png 1080w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/>\r\n            <\/picture><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Building Business Skills<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">But which video games can actually help develop skills? Velasco answered without hesitation: \u201cAll of them! What matters is the perspective we bring, and how we choose to use it to our advantage. It\u2019s not just about playing for the sake of playing; it\u2019s about understanding what this activity can do for me.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In schools, for example, virtually any <a href=\"\/es\/divulgacion-ciencia\/gamificacion-una-estrategia-didactica-mas-alla-de-la-motivacion\/\" target=\"_blank\" rel=\"noreferrer noopener\">video game<\/a> can be used if it is tied to a topic covered in class, has a clear objective, and is embedded within a broader educational methodology.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In other words, it doesn\u2019t have to be a game specifically designed for educational purposes. Institutions can leverage commercially available titles and play them on smartphones or home consoles, as long as they are thoughtfully integrated into the learning experience.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><em>Minecraft<\/em> and <em>Overcooked<\/em> to Strengthen Power Skills<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Minecraft<\/em> has been used in academic experiences within courses and even in projects with real companies, such as the <strong><em>Impact Challenge by Oxxo<\/em><\/strong>. In that initiative, student teams developed prototypes and crafted creative solutions to challenges linked to the Sustainable Development Goals of the 2030 Agenda. The game was also incorporated into the <em><strong>Entrepreneurial Mindset<\/strong><\/em> course, which focuses on designing projects with social impact.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In both cases, the video game was combined with other teaching approaches, including challenge-based learning and design thinking. Through these experiences, students highlighted improvements in collaborative work, stronger team integration, and the development of critical thinking and creativity.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cWe have a chapter published in a <a href=\"https:\/\/octaedro.com\/libro\/horizontes-en-el-aprendizaje-vinculado-con-el-desarrollo-sostenible\/\" target=\"_blank\" rel=\"noreferrer noopener\">book<\/a> about our experiences using <em>Minecraft<\/em> as an environment that can help foster students\u2019 lateral thinking when they are designing a project,\u201d P\u00e9rez added.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Meanwhile, <em>Overcooked<\/em>, a game built around simple kitchen tasks such as chopping ingredients, cooking, or washing dishes, demands tight coordination among players, since <strong>every mistake can affect the outcome<\/strong>. For that reason, it has been integrated into courses like <em>Negotiation<\/em> to identify the behaviors students display when negotiating, organizing themselves, and responding to pressure.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The use of commercial video games to develop skills is part of EGADE Business School\u2019s initiative <em>Business Learning in Graduate Education Through Immersive Gamification and Video Games<\/em>, which was recently recognized with a <em>High Commendation in the Best Innovation Strategy Award 2026<\/em> category at the <em>AMBA &amp; BGA Excellence Awards<\/em>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The team is now exploring new gaming options<span style=\"margin: 0px;padding: 0px\">, such as&nbsp;<em>Roblox<\/em>&nbsp;and&nbsp;<em>Keep Talking and Nobody Explodes<\/em>, which leverage <strong>virtual reality<\/strong>&nbsp;<\/span>to immerse students in simulated scenarios. In these controlled environments, mistakes carry no serious consequences\u2014yet they still offer powerful learning opportunities.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong><em>Did you find this story interesting? Would you like to publish it? Contact our content editor to learn more at&nbsp;<a href=\"mailto:marianaleonm@tec.mx\">marianaleonm@tec.mx<\/a>&nbsp;<\/em><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Games like Minecraft and Overcooked were selected to help graduate students develop soft skills such as leadership and creativity.<\/p>\n","protected":false},"author":47,"featured_media":172429,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_eb_attr":"","footnotes":""},"categories":[558],"tags":[566,497,576,234],"class_list":["post-172427","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-education-and-humanism","tag-egade-business-school","tag-ife-conference","tag-ife-conference-2026","tag-institute-for-the-future-of-education"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v21.0 (Yoast SEO v27.6) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>Video Games in Schools to Develop Business Power Skills | TecScience<\/title>\n<meta name=\"description\" content=\"Games like Minecraft and Overcooked help graduate students build soft skills such as leadership and creativity.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Do Video Games Work in the Classroom? EGADE Business School Explains its Strategy\" \/>\n<meta property=\"og:description\" content=\"Games like Minecraft and Overcooked help graduate students build soft skills such as leadership and creativity.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/\" \/>\n<meta property=\"og:site_name\" content=\"TecScience\" \/>\n<meta property=\"article:published_time\" content=\"2026-02-10T20:22:24+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-02-11T20:48:04+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/video-games-in-the-classroom.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"750\" \/>\n\t<meta property=\"og:image:height\" content=\"500\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Ricardo Trevi\u00f1o\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Ricardo Trevi\u00f1o\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/\"},\"author\":{\"name\":\"Ricardo Trevi\u00f1o\",\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/#\\\/schema\\\/person\\\/d0ed5b5fa0ab2c4754211e4addf201dc\"},\"headline\":\"Do Video Games Work in the Classroom? EGADE Business School Explains its Strategy\",\"datePublished\":\"2026-02-10T20:22:24+00:00\",\"dateModified\":\"2026-02-11T20:48:04+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/\"},\"wordCount\":784,\"publisher\":{\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/wp-content\\\/uploads\\\/sites\\\/9\\\/2026\\\/02\\\/video-games-in-the-classroom.jpg\",\"keywords\":[\"EGADE Business School\",\"IFE Conference\",\"IFE Conference 2026\",\"Institute for the Future of Education\"],\"articleSection\":[\"Education and Humanism\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/\",\"url\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/\",\"name\":\"Video Games in Schools to Develop Business Power Skills | TecScience\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/wp-content\\\/uploads\\\/sites\\\/9\\\/2026\\\/02\\\/video-games-in-the-classroom.jpg\",\"datePublished\":\"2026-02-10T20:22:24+00:00\",\"dateModified\":\"2026-02-11T20:48:04+00:00\",\"description\":\"Games like Minecraft and Overcooked help graduate students build soft skills such as leadership and creativity.\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/#primaryimage\",\"url\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/wp-content\\\/uploads\\\/sites\\\/9\\\/2026\\\/02\\\/video-games-in-the-classroom.jpg\",\"contentUrl\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/wp-content\\\/uploads\\\/sites\\\/9\\\/2026\\\/02\\\/video-games-in-the-classroom.jpg\",\"width\":750,\"height\":500,\"caption\":\"In addition, commercially available games can be leveraged and played on both smartphones and home consoles. (Illustration: Getty Images)\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/education-and-humanism\\\/video-games-in-the-classroom\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Do Video Games Work in the Classroom? EGADE Business School Explains its Strategy\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/#website\",\"url\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/\",\"name\":\"TecScience\",\"description\":\"-\",\"publisher\":{\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/#organization\",\"name\":\"TecScience\",\"url\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/#\\\/schema\\\/logo\\\/image\\\/\",\"url\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/wp-content\\\/uploads\\\/sites\\\/9\\\/2022\\\/11\\\/logo-negro-tecscience.svg\",\"contentUrl\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/wp-content\\\/uploads\\\/sites\\\/9\\\/2022\\\/11\\\/logo-negro-tecscience.svg\",\"width\":250,\"height\":38,\"caption\":\"TecScience\"},\"image\":{\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/#\\\/schema\\\/logo\\\/image\\\/\"}},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/#\\\/schema\\\/person\\\/d0ed5b5fa0ab2c4754211e4addf201dc\",\"name\":\"Ricardo Trevi\u00f1o\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/4bcc2569d80f3bc04d35c88e014da852d10420f44fbbf0158af3ce158042ba08?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/4bcc2569d80f3bc04d35c88e014da852d10420f44fbbf0158af3ce158042ba08?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/4bcc2569d80f3bc04d35c88e014da852d10420f44fbbf0158af3ce158042ba08?s=96&d=mm&r=g\",\"caption\":\"Ricardo Trevi\u00f1o\"},\"url\":\"https:\\\/\\\/tecscience.tec.mx\\\/en\\\/author\\\/rtrevino\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO Premium plugin. -->","yoast_head_json":{"title":"Video Games in Schools to Develop Business Power Skills | TecScience","description":"Games like Minecraft and Overcooked help graduate students build soft skills such as leadership and creativity.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/","og_locale":"en_US","og_type":"article","og_title":"Do Video Games Work in the Classroom? EGADE Business School Explains its Strategy","og_description":"Games like Minecraft and Overcooked help graduate students build soft skills such as leadership and creativity.","og_url":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/","og_site_name":"TecScience","article_published_time":"2026-02-10T20:22:24+00:00","article_modified_time":"2026-02-11T20:48:04+00:00","og_image":[{"width":750,"height":500,"url":"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/video-games-in-the-classroom.jpg","type":"image\/jpeg"}],"author":"Ricardo Trevi\u00f1o","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Ricardo Trevi\u00f1o","Est. reading time":"4 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/#article","isPartOf":{"@id":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/"},"author":{"name":"Ricardo Trevi\u00f1o","@id":"https:\/\/tecscience.tec.mx\/en\/#\/schema\/person\/d0ed5b5fa0ab2c4754211e4addf201dc"},"headline":"Do Video Games Work in the Classroom? EGADE Business School Explains its Strategy","datePublished":"2026-02-10T20:22:24+00:00","dateModified":"2026-02-11T20:48:04+00:00","mainEntityOfPage":{"@id":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/"},"wordCount":784,"publisher":{"@id":"https:\/\/tecscience.tec.mx\/en\/#organization"},"image":{"@id":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/#primaryimage"},"thumbnailUrl":"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/video-games-in-the-classroom.jpg","keywords":["EGADE Business School","IFE Conference","IFE Conference 2026","Institute for the Future of Education"],"articleSection":["Education and Humanism"],"inLanguage":"en-US"},{"@type":"WebPage","@id":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/","url":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/","name":"Video Games in Schools to Develop Business Power Skills | TecScience","isPartOf":{"@id":"https:\/\/tecscience.tec.mx\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/#primaryimage"},"image":{"@id":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/#primaryimage"},"thumbnailUrl":"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/video-games-in-the-classroom.jpg","datePublished":"2026-02-10T20:22:24+00:00","dateModified":"2026-02-11T20:48:04+00:00","description":"Games like Minecraft and Overcooked help graduate students build soft skills such as leadership and creativity.","breadcrumb":{"@id":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/#primaryimage","url":"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/video-games-in-the-classroom.jpg","contentUrl":"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2026\/02\/video-games-in-the-classroom.jpg","width":750,"height":500,"caption":"In addition, commercially available games can be leveraged and played on both smartphones and home consoles. (Illustration: Getty Images)"},{"@type":"BreadcrumbList","@id":"https:\/\/tecscience.tec.mx\/en\/education-and-humanism\/video-games-in-the-classroom\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/tecscience.tec.mx\/en\/"},{"@type":"ListItem","position":2,"name":"Do Video Games Work in the Classroom? EGADE Business School Explains its Strategy"}]},{"@type":"WebSite","@id":"https:\/\/tecscience.tec.mx\/en\/#website","url":"https:\/\/tecscience.tec.mx\/en\/","name":"TecScience","description":"-","publisher":{"@id":"https:\/\/tecscience.tec.mx\/en\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/tecscience.tec.mx\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/tecscience.tec.mx\/en\/#organization","name":"TecScience","url":"https:\/\/tecscience.tec.mx\/en\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/tecscience.tec.mx\/en\/#\/schema\/logo\/image\/","url":"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2022\/11\/logo-negro-tecscience.svg","contentUrl":"https:\/\/tecscience.tec.mx\/en\/wp-content\/uploads\/sites\/9\/2022\/11\/logo-negro-tecscience.svg","width":250,"height":38,"caption":"TecScience"},"image":{"@id":"https:\/\/tecscience.tec.mx\/en\/#\/schema\/logo\/image\/"}},{"@type":"Person","@id":"https:\/\/tecscience.tec.mx\/en\/#\/schema\/person\/d0ed5b5fa0ab2c4754211e4addf201dc","name":"Ricardo Trevi\u00f1o","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/4bcc2569d80f3bc04d35c88e014da852d10420f44fbbf0158af3ce158042ba08?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/4bcc2569d80f3bc04d35c88e014da852d10420f44fbbf0158af3ce158042ba08?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/4bcc2569d80f3bc04d35c88e014da852d10420f44fbbf0158af3ce158042ba08?s=96&d=mm&r=g","caption":"Ricardo Trevi\u00f1o"},"url":"https:\/\/tecscience.tec.mx\/en\/author\/rtrevino\/"}]}},"_links":{"self":[{"href":"https:\/\/tecscience.tec.mx\/en\/wp-json\/wp\/v2\/posts\/172427","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tecscience.tec.mx\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tecscience.tec.mx\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tecscience.tec.mx\/en\/wp-json\/wp\/v2\/users\/47"}],"replies":[{"embeddable":true,"href":"https:\/\/tecscience.tec.mx\/en\/wp-json\/wp\/v2\/comments?post=172427"}],"version-history":[{"count":0,"href":"https:\/\/tecscience.tec.mx\/en\/wp-json\/wp\/v2\/posts\/172427\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tecscience.tec.mx\/en\/wp-json\/wp\/v2\/media\/172429"}],"wp:attachment":[{"href":"https:\/\/tecscience.tec.mx\/en\/wp-json\/wp\/v2\/media?parent=172427"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tecscience.tec.mx\/en\/wp-json\/wp\/v2\/categories?post=172427"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tecscience.tec.mx\/en\/wp-json\/wp\/v2\/tags?post=172427"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}